During my education I designed a theoretical game. It's an IcyTower adaption with an environmental mission. Here you can download the GDD:
High Concept Document german (pdf)
vorn: klebegebundende Broschur. links:kaschiertes Halbgebinde mit Kapitalband und Prägedruck. rechts:Ganzgebinde mit Fitzbund, ebenfalls mit Kapialband und Prägedruck. daneben: geklebter Karton mit Papier kaschiert und besetzt.
On this sailor I worked about 4 weeks. Inside is a metal framework with a plasticine sheath.
It was a good exercise to get a feeling of a characters shape.

This is a render template I've done for the project CCM. On the leftside you can see the photoshop template and on the right it's composed with a 3D asset.
Above is a mood picture which shows my vision of the CCM style. It's an overpainted ingame screenshot.
My first try of a CCM moodpicture which was painted with Photoshop.
The left one was made under the topic "underwater city". The right one shows a towershape I created.
The funniest artwork I've ever done. For this selfportait we put my whole body in plaster (2 times; front and back), after we're having the situation under control we attached the pieces together.
..and finally: my foot ;-)
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cell: +49(0)152 / 06525183
info@susann-baumgart.de
All these things I've done during my education or in my free-time.
Copyright © Susann Baumgart. All rights reserved.